A browser-based 3D solar system built with Three.js.
This project is a browser-based 3D visualization of our solar system, built using Three.js. It was created as a creative exploration of real-time rendering, orbital mechanics modeling, and interactive graphics in the browser.
Users can rotate, zoom, and explore planetary motion in a dynamic 3D environment rendered entirely with WebGL.
• Implemented 3D object rendering using Three.js and WebGL.
• Modeled orbital motion with rotational transformations and hierarchical scene graphs.
• Configured lighting, materials, and camera controls for realistic visualization.
• Deployed as a static web application via GitHub Pages.
This was a fun but technically rich project — an opportunity to explore graphics programming, animation timing, and spatial reasoning. It reinforced my interest in visualization systems and interactive scientific interfaces.